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Sprite Atlas Generator

SpriteAtlasGenerator is a class responsible for generating sprite atlases from animations specified in a manifest file.

Constructor​

SpriteAtlasGenerator(characterManager)​

  • characterManager: An instance of the character manager containing necessary modules like screenshotManager, blinkManager, and animationManager.

Properties​

Properties for Sprite Atlas Generator are not meant to be edited directly, they are modified with methods.

  • .characterManager: Object

    An object containing various modules, such as screenshotManager, blinkManager, and animationManager.

  • .screenshotManager:

    The screenshot manager used for capturing screenshots.

  • .blinkManager: Object

    The blink manager used for managing blinking animations.

  • .yarnanimationManager: Object**

    The animation manager used for loading and managing animations.

Methods​

createSpriteAtlas(manifestURL)​

Creates a sprite atlas based on the specified manifest file.

  • manifestURL: The URL of the sprite manifest file.