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Sprite Atlas Generator

SpriteAtlasGenerator is a class responsible for generating sprite atlases from animations specified in a manifest file.

Constructor

SpriteAtlasGenerator(characterManager)

  • characterManager: An instance of the character manager containing necessary modules like screenshotManager, blinkManager, and animationManager.

Properties

Properties for Sprite Atlas Generator are not meant to be edited directly, they are modified with methods.

  • .characterManager: Object

    An object containing various modules, such as screenshotManager, blinkManager, and animationManager.

  • .screenshotManager:

    The screenshot manager used for capturing screenshots.

  • .blinkManager: Object

    The blink manager used for managing blinking animations.

  • .yarnanimationManager: Object**

    The animation manager used for loading and managing animations.

Methods

createSpriteAtlas(manifestURL)

Creates a sprite atlas based on the specified manifest file.

  • manifestURL: The URL of the sprite manifest file.